The goal and the cards
In poker, each contest is called a hand. During a hand, players put chips in the pot. There are two ways to win those chips: show the best hand at showdown or be the only player who has not folded.
After following the guided hand, you can play poker free against bots to try the betting rounds and actions with play chips.
Texas Hold’em uses a deck of 52 cards, without jokers. Each player gets two private cards. Up to five community cards are dealt face up in the center, and anyone still in the hand can use them.
Choose the best hand of exactly five cards from your two cards and the five on the board. You can use both, one, or neither of your own cards. There is no sixth card to break a tie.
How to read the cards
From highest to lowest: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2. A is ace, K is king, Q is queen and J is jack. T also means ten in diagrams and hand histories.
The four suits are ♥ hearts, ♦ diamonds, ♣ clubs and ♠ spades. They rank equally: spades do not beat hearts. Suits matter when making a flush or straight flush.
Notation such as AKs means ace and king of the same suit (suited); AKo, of different suits (offsuit). QQ means a pair of queens in the hole.
A hand from start to finish
Cards are revealed in stages. Betting rounds take place between them, moving clockwise and skipping players who have folded.
- Setup
The button identifies the dealer position. Players post the blinds, and everyone receives two cards face down.
- Preflop · no community cards
The player to the left of the big blind acts first. Players decide whether to call, raise or fold. The big blind can check if nobody raised and there is nothing left to call.
- Flop · three community cards
The first three cards are dealt together. From now on, the first player still in the hand to the left of the button acts first.
- Turn · four community cards
A new card is revealed, followed by another betting round.
- River · five community cards
The final card is revealed, followed by the last betting round.
- Showdown · final comparison
If more than one player remains, compare their best five-card hands. The winner gets the pot, and tied hands may split it.
A round ends when all active players have had a chance to act and matched the bet, except players who are all-in. It also ends when everyone checks.
If all but one player fold, the hand ends immediately. The remaining player wins the pot without showing their cards. If no more betting is possible because players are all-in, the remaining community cards are revealed before showdown.
What you can do on your turn
Act only on your turn. Your options depend on whether there is a bet to call in that round.
| Action | What happens | Example with chips |
|---|---|---|
| Check · pass the action | Keep your cards without adding chips when there is no bet to call. | No one has bet on the flop, so you can check. |
| Bet · open the betting | You make the first bet of the round. | After two checks, you put in 30. |
| Call · match the bet | You add the chips needed to match the current bet. | The bet is 20 and you already put in 5 this round. You owe 15. |
| Raise · increase the bet | You increase the total the other players must match. | The bet is 20 and you raise to 60. |
| Fold · leave the hand | You leave the hand. Chips you have put in stay in the pot. | You fold to a bet and wait for the next hand. |
| All-in · all your chips | You commit all your remaining chips. It can be a bet, a raise or a partial call. | You have 40 and put all 40 in the pot. |
A check and a call are different. Checking adds no chips. Calling pays the outstanding amount. Once someone bets, anyone who owes chips must call, raise or fold. Players who cannot cover the full bet can call all-in with their remaining chips.
Button, blinds and order of play
O dealer button (BTN) is the reference point for the positions. With a professional dealer, the button marks the dealer position even though the player does not physically deal.
At this site’s six-player table, the seats go clockwise in this order:
- SB · small blind: the seat immediately left of the button. It posts the smaller mandatory bet.
- BB · big blind: the next seat. It posts the larger mandatory bet.
- UTG · under the gun: to the left of the BB. It starts the preflop action.
- HJ · hijack: between UTG and CO at this table.
- CO · cutoff: immediately before the button.
- BTN · button: acts after the CO preflop and last after the flop if still in the hand.
Preflop: UTG → HJ → CO → BTN → SB → BB on the first pass. A raise can send the action back to players who have already acted. After the flop: SB → BB → UTG → HJ → CO → BTN, skipping anyone who folded.
In the tutorial, the blinds are 5 and 10. They count toward the player’s preflop bet. An ante is an additional mandatory contribution when the structure requires one. It goes into the pot without counting toward a call. Each player can pay it separately, or the big blind can pay it for the table. The demo has no ante.
After the hand, the button moves one seat and the blinds move with it. With just two players (heads-up), the button is also the SB: it acts first preflop and last after the flop.
Poker hand rankings
Read from top to bottom: each category beats every category below it. The royal flush is the highest straight flush.
Royal flush
The highest straight flush: ten through ace of the same suit.
Straight flush
Five consecutive ranks of the same suit.
Four of a kind
Four cards of one rank, plus a fifth card.
Full house
Three cards of one rank and two of another.
Flush
Five cards of the same suit, in any order.
Straight
Five consecutive ranks, in any suits.
Three of a kind
Three cards of one rank plus two other cards.
Two pair
Two pairs of different ranks, plus one card.
One pair
Two cards of one rank plus three other cards.
High card
None of the combinations above. Compare ranks.
An ace can top the highest straight, 10-J-Q-K-A, or start the lowest, A-2-3-4-5. In the latter, five is the top card. A straight cannot wrap around: K-A-2-3-4 is not a straight.
How to decide who wins
Compare the category first. Three twos beat any two pair, even aces and kings. Compare ranks only when both hands are in the same category.
- Pair, three of a kind and four of a kind: compare the rank of the group, then compare the remaining kickers from highest to lowest if the groups tie.
- Two pair: compare the higher pair, then the lower pair, then the fifth card.
- Full house: compare the three of a kind first, then the pair.
- Straight and straight flush: compare the highest card in the sequence.
- Flush and high card: compare the highest card, then the next if tied, through the fifth.
Example: the kicker decides
Mesa: K♠ 8♦ 6♣ 4♥ 2♠
You: A♥ K♦
Outra pessoa: Q♥ K♣
Both have a pair of kings. You make K-K-A-8-6 and your opponent makes K-K-Q-8-6. Your ace beats the queen, so you win.
Example: playing the board
Mesa: A♣ K♣ Q♣ J♣ T♣
You: 8♥ 8♦
Outra pessoa: 3♠ 2♦
Both play the community royal flush. Neither player’s hole cards improve it, so the remaining players split the pot equally.
Hands with the same five ranks and category tie. Suits never break that tie. An odd chip left after the split goes to a player according to the table rules.
With A♥ Q♥ and the board Q♠ 7♥ 2♣ 9♦ A♦, you make A-A-Q-Q-9. Lucas holds K♣ Q♣ and makes Q-Q-A-K-9. Your two pair beats his pair of queens.
Bet and raise sizes
This tutorial uses No Limit Hold’em. No-Limit means you can commit all the chips in front of you, subject to the minimum amounts. Small raises below the minimum are restricted.
With a big blind of 10, the minimum opening bet is normally 10. The minimum full raise matches the size of the last full raise in the round, which may differ from the total bet.
“To 60” and “60 more” are different
With the bet at 20, raising to 60 means a total of 60 in that round: a raise of 40. The next full raise must add at least 40, making it 100.
If you had already put in 20, add 40 to reach 60. Chips committed in earlier rounds do not count toward this amount.
A player with fewer chips may go all-in below the minimum. A short all-in raise on its own does not reopen raising for someone who already acted and is not facing a full raise. Players who have yet to act retain their options, subject to the applicable limits.
Em Pot Limit, the maximum depends on the pot, including the call required before raising. In Fixed Limit, bets and raises follow set amounts. These structures change betting limits and use the same traditional hand rankings.
All-in and side pots
Being all-in means you have no chips left to bet in this hand. You can stay in even if you cannot cover the full bet, but you only contest the part of the pot covered by your contribution.
Three players, two pots
Ana has 40 chips. Bruno and Carla have 100 each. With no other chips in the pot, Ana puts in all 40, and the other two put in 100 each.
- Main pot: 120. That is 40 from each player. All three can win it.
- Side pot: 120. That is 60 more from Bruno and 60 from Carla. Only those two can win it.
If Ana has the best hand, she wins the main pot. Bruno and Carla compare their hands separately for the side pot. The same player can win both if eligible and holding the best hand.
Any unmatched amount is returned to the only player who put it in. A single uncalled contribution does not form a contested pot. Several all-ins of different sizes can create multiple side pots.
Bets use the chips a player had in front of them at the start of the hand. A player cannot add new chips midway through the hand to cover a bet.
Formats and table rules
Texas Hold’em is a variant. Six-max describes the number of seats. Tournament and cash game are formats. A game can combine these different characteristics.
- Tournament: each player gets a stack of chips. Blinds can increase as levels progress. Players who lose all their chips are eliminated, subject to re-entry or rebuy rules.
- Cash game: blinds generally stay fixed, and joining or leaving is subject to the room’s rules.
- Sit & Go: a tournament that normally begins when the required number of players has registered.
At a live table, cards are dealt one at a time clockwise, starting to the left of the button. The dealer normally sets one card aside face down before the flop, turn and river. Nobody can use that burn card.
Wait your turn, keep your cards private and announce your action clearly. The table rules govern who shows first, time limits and odd chips in ties. Usually the last player to bet or raise on the river shows first. If everyone checked, the first active player to the left of the button shows first.
This table uses a scripted demonstration hand. There are no deposits, withdrawals or real-money stakes.
Guides to keep learning
Frequently asked questions
Do I have to use both of my hole cards?
No. In Texas Hold’em you can use zero, one or two hole cards to make your best five-card hand. Omaha requires exactly two hole cards.
Can I exchange my cards?
No. You keep your hole cards throughout a Hold’em hand. The only new cards are the community cards revealed on the flop, turn and river.
Does a flush beat a straight? What about a full house?
A flush beats a straight and loses to a full house. These categories go from weakest to strongest: straight, flush, full house, four of a kind, straight flush.
Can I make three pair?
There is no three-pair category because a hand uses only five cards. If the seven cards contain three pairs, use the two highest pairs and the best fifth card, unless you can make an even stronger hand.
If I fold, do I get my bet back?
No. Folding ends your participation in the hand. Chips you put in stay in the pot. You keep the chips still in front of you.
Does the big blind have to pay again to see the flop?
If nobody raised and the big blind is fully posted, there is nothing left to call. The big blind can check. If someone raised, the big blind must pay the difference, raise or fold.
Does the player who bet more win the tie?
No. Bet sizes do not make a hand stronger. Each pot is decided by the hands of eligible players. Equivalent five-card hands split the relevant pot.
Do I have to show my cards if everyone folds?
No. If you are the only player left, you win the pot without revealing your cards. At showdown, the winning hand has to be identified according to the table rules.
See the rules in action.
Return to the demo and follow the cards and chips one step at a time.
↑ Back to the tutorial